Source code for axelrod.strategies.gambler

"""Stochastic variants of Lookup table based-strategies, trained with particle
swarm algorithms.

For the original see:
 https://gist.github.com/GDKO/60c3d0fd423598f3c4e4
"""
from typing import Any

from axelrod.action import Action, actions_to_str, str_to_actions
from axelrod.load_data_ import load_pso_tables
from axelrod.player import Player

from .lookerup import (
    EvolvableLookerUp,
    LookerUp,
    LookupTable,
    Plays,
    create_lookup_table_keys,
)

C, D = Action.C, Action.D
tables = load_pso_tables("pso_gambler.csv", directory="data")


[docs] class Gambler(LookerUp): """ A stochastic version of LookerUp which will select randomly an action in some cases. Names: - Gambler: Original name by Georgios Koutsovoulos """ name = "Gambler" classifier = { "memory_depth": float("inf"), "stochastic": True, "long_run_time": False, "inspects_source": False, "manipulates_source": False, "manipulates_state": False, }
[docs] def strategy(self, opponent: Player) -> Action: """Actual strategy definition that determines player's action.""" actions_or_float = super(Gambler, self).strategy(opponent) if isinstance(actions_or_float, Action): return actions_or_float return self._random.random_choice(actions_or_float)
[docs] class EvolvableGambler(Gambler, EvolvableLookerUp): name = "EvolvableGambler" def __init__( self, lookup_dict: dict = None, initial_actions: tuple = None, pattern: Any = None, # pattern is str or tuple of Actions. parameters: Plays = None, mutation_probability: float = None, seed: int = None, ) -> None: EvolvableLookerUp.__init__( self, lookup_dict=lookup_dict, initial_actions=initial_actions, pattern=pattern, parameters=parameters, mutation_probability=mutation_probability, seed=seed, ) self.pattern = list(self.pattern) Gambler.__init__( self, lookup_dict=self.lookup_dict, initial_actions=self.initial_actions, pattern=self.pattern, parameters=self.parameters, ) self.overwrite_init_kwargs( lookup_dict=self.lookup_dict, initial_actions=self.initial_actions, pattern=self.pattern, parameters=self.parameters, mutation_probability=self.mutation_probability, ) # The mutate and crossover methods are mostly inherited from EvolvableLookerUp, except for the following # modifications. def random_value(self) -> float: return self._random.random() def mutate_value(self, value: float) -> float: ep = self._random.uniform(-1, 1) / 4 value += ep if value < 0: value = 0 elif value > 1: value = 1 return value
[docs] def receive_vector(self, vector): """Receives a vector and updates the player's pattern. Ignores extra parameters.""" self.pattern = vector self_depth, op_depth, op_openings_depth = self.parameters self._lookup = LookupTable.from_pattern( self.pattern, self_depth, op_depth, op_openings_depth )
[docs] def create_vector_bounds(self): """Creates the bounds for the decision variables. Ignores extra parameters.""" size = len(self.pattern) lb = [0.0] * size ub = [1.0] * size return lb, ub
[docs] class PSOGamblerMem1(Gambler): """ A 1x1x0 PSOGambler trained with pyswarm. This is the 'optimal' memory one strategy trained against the set of short run time strategies in the Axelrod library. Names: - PSO Gambler Mem1: Original name by Marc Harper """ name = "PSO Gambler Mem1" def __init__(self) -> None: pattern = tables[("PSO Gambler Mem1", 1, 1, 0)] parameters = Plays(self_plays=1, op_plays=1, op_openings=0) super().__init__(parameters=parameters, pattern=pattern)
[docs] class PSOGambler1_1_1(Gambler): """ A 1x1x1 PSOGambler trained with pyswarm. Names: - PSO Gambler 1_1_1: Original name by Marc Harper """ name = "PSO Gambler 1_1_1" def __init__(self) -> None: pattern = tables[("PSO Gambler 1_1_1", 1, 1, 1)] parameters = Plays(self_plays=1, op_plays=1, op_openings=1) super().__init__(parameters=parameters, pattern=pattern)
[docs] class PSOGambler2_2_2(Gambler): """ A 2x2x2 PSOGambler trained with a particle swarm algorithm (implemented in pyswarm). Original version by Georgios Koutsovoulos. Names: - PSO Gambler 2_2_2: Original name by Marc Harper """ name = "PSO Gambler 2_2_2" def __init__(self) -> None: pattern = tables[("PSO Gambler 2_2_2", 2, 2, 2)] parameters = Plays(self_plays=2, op_plays=2, op_openings=2) super().__init__(parameters=parameters, pattern=pattern)
[docs] class PSOGambler2_2_2_Noise05(Gambler): """ A 2x2x2 PSOGambler trained with pyswarm with noise=0.05. Names: - PSO Gambler 2_2_2 Noise 05: Original name by Marc Harper """ name = "PSO Gambler 2_2_2 Noise 05" def __init__(self) -> None: pattern = tables[("PSO Gambler 2_2_2 Noise 05", 2, 2, 2)] parameters = Plays(self_plays=2, op_plays=2, op_openings=2) super().__init__(parameters=parameters, pattern=pattern)
[docs] class ZDMem2(Gambler): """ A memory two generalization of a zero determinant player. Names: - ZDMem2: Original name by Marc Harper - Unnamed [LiS2014]_ """ name = "ZD-Mem2" classifier = { "memory_depth": 2, "stochastic": True, "long_run_time": False, "inspects_source": False, "manipulates_source": False, "manipulates_state": False, } def __init__(self) -> None: pattern = [ 11 / 12, 4 / 11, 7 / 9, 1 / 10, 5 / 6, 3 / 11, 7 / 9, 1 / 10, 2 / 3, 1 / 11, 7 / 9, 1 / 10, 3 / 4, 2 / 11, 7 / 9, 1 / 10, ] parameters = Plays(self_plays=2, op_plays=2, op_openings=0) super().__init__(parameters=parameters, pattern=pattern)